You shouldn’t be taking ownership of files and then deleting them without communication a hell of a lot better than that.
I understand what happened. I’m saying that if you’re going to delete stuff that was there before the software was, your flow to adding a project should include suggesting a base level commit of everything that’s there already.
The hard math is figuring out the path (because small imprecision in the guessed location of the object over time can pretty easily cause meaningful errors. If you control the engine and know the real vectors, projecting their path out isn’t super complicated.
But I’m all for the idea that knowing a variety of math allows you to solve a lot more problems.