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Joined 2 years ago
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Cake day: June 13th, 2023

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  • Since arbitrations are charged a fee per customer someone figured out that you can do an effective “class action” against valve by having many people submit the same arbitration claim against valve and costing them so much through the arbitration fees that it it was almost impossible for them to cone out on top regardless of the outcome of the arbitration (iirc).

    It’s not even that they’d have to pay for it; usually the filing party has to pay. Valve tried to be the good guys and while they did push for arbitration they said that they’d pay your arbitration fee for you, basically allowing you to file a legal complaint against them at their expense.

    And then some fucking legal company figured out it’s a neat loophole on how to bleed them through arbitration where the point isn’t really the result but the costly process. Guess that’ll teach Valve to try to be better than others. :|




  • That’s technically true, but the apps “everyone” has are the opposite to that, and people are used to it and don’t really seem to complain. So if Facebook, Tiktok, Twitter, Amazon, Spotify and Aliexpress each do their own (garbage) thing, it shows other brands they can do that too, and they kinda ruin it for everyone. Basically the apps you spend most time in are probably like that, and it’s a shitty experience.



  • That’s never going to happen, and the reasons are twofold:

    Brands want to push their own style on people, to make themselves recognizable, and to push their ideas about UX to their users (because they obviously know better than the OS/DE/compositor/whatever people).

    It’s easier and cheaper to build a web app, because there are so many web developers. It also usually allows you to give an “app” to people who want that, while giving a (perhaps somewhat limited) browser version to everyone else, reaching the maximum amount of users while maintaining only a single codebase and keeping everything more or less cohesive and looking the same.