• RightHandOfIkaros@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      8 months ago

      Unless you’re playing with the antidote mod, which honestly is kinda surprising something like that isn’t in the vanilla game. Lore-wise, I don’t see where the problem with that could be, especially when they knew what the outcome was before they caused the zombification outbreak.

      • wizardbeard@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        0
        ·
        8 months ago

        You can also just turn off zombie virus infection in the sandbox options, or set it to only happen when bitten.


        Personally, I like to set it to bites only, with a mod that makes the zombie infection give you increasingly worse fevers. If you’re not stocked up on meds with a secure base to hole up in, infection is deadly. If you’re well stocked and have a good safehouse, you can lose a few days out-medicating it the first time. Second time puts you out for a week, if you’re very well stocked up, but is far worse and much easier to die to if you don’t watch your health like a hawk. Third time is always fatal.

        I feel it adds a little wiggle room to prevent a single minor mistake or bullshit situation ruining your hard work, while still not turning you into superman.

        • Yokozuna@lemmy.world
          link
          fedilink
          arrow-up
          0
          ·
          8 months ago

          I like this a lot, it’s a like a penalty to stay inside and recoup for awhile as well as a check to see if you can survive with the resources you’ve saved but 3rd times the charm to seal the deal. What’s the mod name?