Not really news. It’s been floating around 2% for a while.
It was around 5%. Ban on online games might have affected.
Isn’t that the global market share of Linux itself
No, I am so lazy to find source right now but it was a steam statistics too.
https://www.gamingonlinux.com/steam-tracker/ don’t think it’s ever gone above 2.5%
OK my bad. It wasn’t Steam statistics, but another statistics for overall Linux desktop usageon statcounter
Finally, the year of the Linux desktop
I wonder if that includes steamdecks running steamos
I can’t remember who does a more comprehensive survey, but the overall Linux gaming share is ≈4%. So, Steam users are about half of that, if I’m understanding correctly.
so a disproportionately large amount (2x) of Linux gamers don’t use steam? that doesn’t sound right to me with how good steam is on Linux
Some people prefer GOG, some people do itch.io or FOSS games, some people only do emulation. It’s possible that I’m misinterpreting the data, too, but Steam having 50% of the gaming share with the other 50% spread amongst other platforms and activities doesn’t seem that outlandish to me.
Overall gaming share is 4%? I think you mean linux useragents account for about 4% of website traffic at measured points- which is not indicative of anything because my crawler also pretends to be things it isn’t.
No, I mean 4% of the overall Linux desktop share does some amount of gaming. This is based on a survey, and I can’t for the life of me remember who does it. It will show up again, with updated totals, on one of these communities eventually.